
Yuujin no Furi Furi Girls
- Ano
- 1994
- Gênero
- Tabuleiro
- Desenvolvedora
- Pow
- Publicadora
- Pow
- Jogadores
- 1 a 4 jogadores
- Periféricos
- Multitap
- Código
- SHVC-U3
- Cartucho
- 8 Mbit
- Design
- U-Jin
The Super Nintendo Entertainment System has a library of 1,749 official releases, of which 717 were released in North America plus 4 championship cartridges, 532 in Europe, 1,440 in Japan, 231 on Satellaview, and 13 on SuFami Turbo. 296 releases are common to all regions, 147 were released in Japan and the US only, 165 in Europe and the US, and 27 in Japan and Europe. There are 977 Japanese exclusives, 111 US exclusives, and 35 European exclusives. The Super NES was released in North America on August 23, 1991, with its launch titles being Super Mario World, F-Zero, Pilotwings, Gradius III, and SimCity. Despite the console's relatively late start, and the fierce competition it faced in North America and Europe from Sega's Genesis/Mega Drive console, it was the best-selling console of its era.
The last game to be officially published during the console's lifespan was Metal Slader Glory: Director's Cut, originally available on November 29, 2000 as a Nintendo Power pre-written cartridge from pre-orders made at Lawson stores, and later released on December 1, 2000 as a normal downloadable title. The last game to be physically released in Japan on a dedicated cartridge was Fire Emblem: Thracia 776, published on January 21, 2000. In North America, the final official title was Frogger from Majesco which was the only SNES game released in 1998. The best-selling game is Super Mario World, with over 20.6 million units sold.
Games were released in plastic-encased ROM cartridges. The cartridges are shaped differently for different regions; North American cartridges have a rectangular bottom with inset grooves matching protruding tabs in the console, while other regions' cartridges are narrower with a smooth curve on the front and no grooves. The physical incompatibility can be overcome with use of various adapters, or through modification of the console. Internally, a regional lockout chip within the console and in each cartridge prevents PAL region games from being played on Japanese or North American consoles and vice versa. This can be overcome through the use of adapters, typically by inserting the imported cartridge in one slot and a cartridge with the correct region chip in a second slot. Alternatively, disconnecting one pin of the console's lockout chip will prevent it from locking the console, although hardware in later games can detect this situation.







